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Programming 2D Games Charles Kelly 1. izdaja
Programming 2D Games
Charles Kelly
As game programming techniques are introduced, the author shows students how to incorporate them into their own game engine. In subsequent chapters, the author takes students through the process of using the game engine to create complete games.
438 pages, Illustrations
| Medij | Knjige Hardcover Book (Knjiga s trdim hrbtom in platnicami) |
| Izdano | 21. junija 2012 |
| ISBN13 | 9781466508682 |
| Založniki | Taylor & Francis Inc |
| Strani | 440 |
| Dimenzije | 197 × 236 × 27 mm · 972 g |
| Jezik | Angleščina |
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