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How Games Move Us: Emotion by Design - Playful Thinking
Isbister, Katherine (Professor, University of California, Santa Cruz)
How Games Move Us: Emotion by Design - Playful Thinking
Isbister, Katherine (Professor, University of California, Santa Cruz)
An engaging examination of how video game design can create strong, positive emotional experiences for players, with examples from popular, indie, and art games.
192 pages, 47 b&w illus.
Media | Books Paperback Book (Book with soft cover and glued back) |
Released | October 27, 2017 |
ISBN13 | 9780262534451 |
Publishers | MIT Press Ltd |
Pages | 192 |
Dimensions | 138 × 203 × 13 mm · 222 g |