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Object-Oriented Game Development Julian Gold
Object-Oriented Game Development
Julian Gold
Addresses how program teams can develop complex entertainment software within the constraints of deadlines, budgets and changing technologies. Topics covered in the book include writing reusable code; writing multi-platform titles efficiently and using iterative techniques in programming.
440 pages
| Medij | Knjige Paperback Book (Knjiga z mehkimi platnicami in lepljenim hrbtom) |
| Izdano | 19. maja 2004 |
| ISBN13 | 9780321176608 |
| Založniki | Pearson Education (US) |
| Strani | 440 |
| Dimenzije | 183 × 231 × 26 mm · 833 g |
| Jezik | Angleščina |
Ogled vseh Julian Gold ( Na primer Paperback Book )