Artificial Intelligence in Games - Paul Roberts - Knjige - Taylor & Francis Ltd - 9781032033228 - 28. julija 2022
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Artificial Intelligence in Games

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This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding, decision making. Written to be easily accessible, each topic is accompanied by an example game, where the reader can add their own code to see the effects their changes have.


320 pages, 247 Line drawings, color; 101 Line drawings, black and white; 348 Illustrations, color

Medij Knjige     Paperback Book   (Knjiga z mehkimi platnicami in lepljenim hrbtom)
Izdano 28. julija 2022
ISBN13 9781032033228
Založniki Taylor & Francis Ltd
Strani 302
Dimenzije 235 × 149 × 20 mm   ·   498 g
Jezik Angleščina  

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