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Game Engine Architecture: Volume I, Foundations and Core Engine Systems
Jason Gregory
In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.
| Medij | Knjige Hardcover Book (Knjiga s trdim hrbtom in platnicami) |
| Izdano | 21. aprila 2026 |
| ISBN13 | 9781032443065 |
| Založniki | Taylor & Francis Ltd |
| Strani | 612 |
| Dimenzije | 186 × 260 × 38 mm · 1,45 kg |
Več od istega **izdajatelja**
Ogled vseh Jason Gregory ( Na primer Paperback Book in Hardcover Book )