Game Engine Architecture: Volume II, Graphics, Motion, and Sound - Jason Gregory - Knjige - Taylor & Francis Ltd - 9781041162582 - 21. aprila 2026
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In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.

Medij Knjige     Hardcover Book   (Knjiga s trdim hrbtom in platnicami)
Izdano 21. aprila 2026
ISBN13 9781041162582
Založniki Taylor & Francis Ltd
Strani 700
Dimenzije 150 × 220 × 20 mm   ·   1,48 kg

Več od istega **izdajatelja**