Procedural Storytelling in Game Design - Tanya X. Short-Tarn Adams - Knjige - Taylor & Francis Ltd - 9781138595316 - 26. marca 2019
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Procedural Storytelling in Game Design 1. izdaja

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Thoroughly updated collection of chapters covering procedural generation in video game development where the games themselves create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each element individually. Examines content and system creation.


392 pages, 66 Halftones, black and white; 16 Tables, black and white; 8 Illustrations, black and whi

Medij Knjige     Hardcover Book   (Knjiga s trdim hrbtom in platnicami)
Izdano 26. marca 2019
ISBN13 9781138595316
Založniki Taylor & Francis Ltd
Strani 404
Dimenzije 240 × 163 × 30 mm   ·   722 g
Jezik Angleščina  
Urednik Adams, Tarn
Urednik Short, Tanya X.

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