Crowd Simulation - Daniel Thalmann - Books - Springer London Ltd - 9781447144496 - October 4, 2012
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Crowd Simulation 2nd ed. 2013 edition

Daniel Thalmann

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Crowd Simulation 2nd ed. 2013 edition

In its updated edition, this book covers techniques used in simulating crowds, particularly in video games and film. Covers path planning, and introduces the important concept of gaze attention - individuals seeming conscious of their environment and of others.


338 pages, 28 black & white illustrations, 147 colour illustrations, 19 black & white tables, biogra

Media Books     Hardcover Book   (Book with hard spine and cover)
Released October 4, 2012
ISBN13 9781447144496
Publishers Springer London Ltd
Pages 296
Dimensions 243 × 161 × 17 mm   ·   725 g
Language English  

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