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Crowd Simulation Daniel Thalmann 2nd ed. 2013 edition
Crowd Simulation
Daniel Thalmann
In its updated edition, this book covers techniques used in simulating crowds, particularly in video games and film. Covers path planning, and introduces the important concept of gaze attention - individuals seeming conscious of their environment and of others.
338 pages, 28 black & white illustrations, 147 colour illustrations, 19 black & white tables, biogra
| Media | Books Hardcover Book (Book with hard spine and cover) |
| Released | October 4, 2012 |
| ISBN13 | 9781447144496 |
| Publishers | Springer London Ltd |
| Pages | 296 |
| Dimensions | 243 × 161 × 17 mm · 576 g |
| Language | English |
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