Student Usability in Educational Software and Games: Improving Experiences (Premier Reference Source) - Carina Gonzalez - Knjige - IGI Global - 9781466619876 - 31. avgusta 2012
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Educational games facilitate players' experiences, meet desired pedagogical objectives, and allow users to engage in learning while enjoying themselves. These educational games also give learners immediate feedback on their actions and decisions, inviting exploration and experimentation.

Student Usability in Educational Software and Games: Improving Experiences explores new models of interaction and human-computer interaction paradigms as applied to learning environments. It focuses on the usability design and evaluation of learning systems and educational game environments.  An excellent resource for experts in these fields, this research volume will help professionals, educators, and researchers improve their understanding of student experiences using learning-gaming environments. 

Medij Knjige     Hardcover Book   (Knjiga s trdim hrbtom in platnicami)
Izdano 31. avgusta 2012
ISBN13 9781466619876
Založniki IGI Global
Strani 439
Dimenzije 216 × 20 × 279 mm   ·   1,27 kg
Jezik Angleščina  
Sodelujoči Carina Gonzalez

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Ogled vseh Carina Gonzalez ( Na primer Hardcover Book in Book )