Gamify Literacy: Boost Comprehension, Collaboration, and Learning - Michele Haiken - Knjige - International Society for Technology in  - 9781564843869 - 29. aprila 2017
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Gamify Literacy: Boost Comprehension, Collaboration, and Learning


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Literacy is at the heart of education - and what better way to teach this important subject than through the motivational techniques built into gamification? With Gamify Literacy, teacher Michele Haiken brings together top educators and gaming professionals to share gamification strategies, demonstrating how teachers can use gaming tools and activities to improve literacy and content learning.


176 pages

Medij Knjige     Paperback Book   (Knjiga z mehkimi platnicami in lepljenim hrbtom)
Izdano 29. aprila 2017
ISBN13 9781564843869
Založniki International Society for Technology in
Strani 176
Dimenzije 233 × 192 × 13 mm   ·   385 g

Več od istega **izdajatelja**