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Exploring Physics with Computer Animation and PhysGL - IOP Concise Physics
T J Bensky
Exploring Physics with Computer Animation and PhysGL - IOP Concise Physics
T J Bensky
Shows how the web-based PhysGL programming environment can be used to teach and learn elementary mechanics (physics) using simple coding exercises. The book's theme is that the lessons encountered in such a course can be used to generate physics-based animations, providing students with compelling and self-made visuals to aid their learning.
140 pages, colour illustrations
Media | Books Paperback Book (Book with soft cover and glued back) |
Released | November 30, 2016 |
ISBN13 | 9781681744247 |
Publishers | Morgan & Claypool Publishers |
Pages | 140 |
Dimensions | 254 × 179 × 2 mm · 284 g |
Language | English |