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Create Interactive Stories in Twine
Brian Mayer
Interactive storytelling is the basis for any game, and Twine gives users the tools to make their own choose-your-own-path games. Starting with the basics of storytelling, moving to Parsely games, and finally exploring Twine, readers will learn the ins and outs of making fun and engaging story-based games. The hands-on activities in this remarkable resource are uniquely designed to teach readers the basics of computational thinking, variables, and the Harlowe programming language, all while having fun making a game online.
| Medij | Knjige Hardcover Book (Knjiga s trdim hrbtom in platnicami) |
| Izdano | 30. julija 2019 |
| ISBN13 | 9781725340176 |
| Založniki | Rosen Young Adult |
| Strani | 144 |
| Dimenzije | 183 × 231 × 13 mm · 408 g |
| Jezik | Angleščina |