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Virtual Reality Gaming: Perspectives on Immersion, Embodiment and Presence
Virtual Reality Gaming: Perspectives on Immersion, Embodiment and Presence
This volume contains an Open Access Chapter. Offering a comprehensive and research-oriented survey of the complexities of VR gaming, emphasising immersion, embodiment, and player presence.
248 pages
Media | Books Hardcover Book (Book with hard spine and cover) |
Released | February 21, 2025 |
ISBN13 | 9781835493779 |
Publishers | Emerald Publishing Limited |
Pages | 216 |
Dimensions | 159 × 237 × 19 mm · 420 g |
Editor | Evans, Leighton (Swansea University, UK) |