Game-Based Learning, Gamification in Education and Serious Games - Carlos Vaz de Carvalho - Books - Mdpi AG - 9783036538105 - April 11, 2022
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Game-Based Learning, Gamification in Education and Serious Games

Carlos Vaz de Carvalho

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zł 233.90

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Expected delivery Jun 20 - Jul 1
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Game-Based Learning, Gamification in Education and Serious Games

The aim of this book is to present and discuss new advances in serious games to show how they could enhance the effectiveness and outreach of education, advertising, social awareness, health, policies, etc. We present their use in structured learning activities, not only with a focus on game-based learnig, but also on the use of game elements and game design techniques to gamify the learning process. The published contributions really demonstrate the wide scope of application of game-based approaches in terms of purpose, target groups, technologies and domains and one aspect they have in common is that they provide evidence of how effective serious games, game-based learning and gamification can be.
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Media Books     Hardcover Book   (Book with hard spine and cover)
Released April 11, 2022
ISBN13 9783036538105
Publishers Mdpi AG
Pages 182
Dimensions 170 × 244 × 16 mm   ·   594 g
Language English