Gamification in Learning and Education: Enjoy Learning Like Gaming - Advances in Game-Based Learning - Sangkyun Kim - Knjige - Springer International Publishing AG - 9783319472829 - 28. septembra 2017
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Gamification in Learning and Education: Enjoy Learning Like Gaming - Advances in Game-Based Learning 1st ed. 2018 edition

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This book explores the theoretical foundations of gamification in learning and education. Chapters in this volume cover topics such as the definition and characteristics of gamification, gamification in learning and education, theories, research on gamification, framework, strategy, and cases.


230 pages, 225 black & white illustrations, biography

Medij Knjige     Hardcover Book   (Knjiga s trdim hrbtom in platnicami)
Izdano 28. septembra 2017
ISBN13 9783319472829
Založniki Springer International Publishing AG
Strani 159
Dimenzije 242 × 184 × 16 mm   ·   428 g
Jezik Nemščina  

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