Povej prijatelju o tem izdelku:
Gamification: Using Game Elements in Serious Contexts - Progress in IS Softcover reprint of the original 1st ed. 2017 edition
Gamification: Using Game Elements in Serious Contexts - Progress in IS
This compendium introduces game theory and gamification to a number of different domains and describes their professional application in information systems.
| Medij | Knjige Paperback Book (Knjiga z mehkimi platnicami in lepljenim hrbtom) |
| Izdano | 16. junija 2018 |
| ISBN13 | 9783319833194 |
| Založniki | Springer International Publishing AG |
| Strani | 164 |
| Dimenzije | 150 × 220 × 10 mm · 258 g |
| Jezik | Nemščina |
| Urednik | Brockmann, Tobias |
| Urednik | Lattemann, Christoph |
| Urednik | Robra-Bissantz, Susanne |
| Urednik | Stieglitz, Stefan |
| Urednik | Zarnekow, Rudiger |