Trends and Applications of Serious Gaming and Social Media - Gaming Media and Social Effects -  - Books - Springer Verlag, Singapore - 9789811011948 - September 3, 2016
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Trends and Applications of Serious Gaming and Social Media - Gaming Media and Social Effects Softcover reprint of the original 1st ed. 2014 edition

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€ 113.99

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Expected delivery May 26 - Jun 5
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Trends and Applications of Serious Gaming and Social Media - Gaming Media and Social Effects Softcover reprint of the original 1st ed. 2014 edition

This book highlights the challenges and potential of educational learning or industry-based training using serious games and social media platforms. The major part of this book comprises of papers that have been presented at the Serious Games and Social Connect 2012 conference held in Singapore (October 4, 2012).


194 pages, 4 black & white illustrations, 83 colour illustrations, biography

Media Books     Paperback Book   (Book with soft cover and glued back)
Released September 3, 2016
ISBN13 9789811011948
Publishers Springer Verlag, Singapore
Pages 186
Dimensions 155 × 235 × 11 mm   ·   281 g
Editor Baek, Youngkyun
Editor Ko, Ryan
Editor Marsh, Tim