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Trends and Applications of Serious Gaming and Social Media - Gaming Media and Social Effects Softcover reprint of the original 1st ed. 2014 edition
Trends and Applications of Serious Gaming and Social Media - Gaming Media and Social Effects Softcover reprint of the original 1st ed. 2014 edition
This book highlights the challenges and potential of educational learning or industry-based training using serious games and social media platforms. The major part of this book comprises of papers that have been presented at the Serious Games and Social Connect 2012 conference held in Singapore (October 4, 2012).
194 pages, 4 black & white illustrations, 83 colour illustrations, biography
Media | Books Paperback Book (Book with soft cover and glued back) |
Released | September 3, 2016 |
ISBN13 | 9789811011948 |
Publishers | Springer Verlag, Singapore |
Pages | 186 |
Dimensions | 155 × 235 × 11 mm · 281 g |
Editor | Baek, Youngkyun |
Editor | Ko, Ryan |
Editor | Marsh, Tim |