Simulations, Serious Games and Their Applications - Gaming Media and Social Effects -  - Books - Springer Verlag, Singapore - 9789811011955 - September 18, 2016
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Simulations, Serious Games and Their Applications - Gaming Media and Social Effects Softcover reprint of the original 1st ed. 2014 edition

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Simulations, Serious Games and Their Applications - Gaming Media and Social Effects Softcover reprint of the original 1st ed. 2014 edition

This book presents the state of the art technology in Serious Games which is driven extensive by applications and research in simulation. The book also addresses the fundamental issues in Simulation and Serious Games such as rapid collision detection, game engines or game development platforms.


268 pages, 24 black & white illustrations, 136 colour illustrations, biography

Media Books     Paperback Book   (Book with soft cover and glued back)
Released September 18, 2016
ISBN13 9789811011955
Publishers Springer Verlag, Singapore
Pages 258
Dimensions 155 × 235 × 14 mm   ·   381 g
Editor Cai, Yiyu
Editor Goei, Sui Lin