Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else - Daniel Cermak-Sassenrath - Knjige - Taylor & Francis Ltd - 9781032386133 - 27. junija 2024
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Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else

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This is an introductory textbook focusing on games (specifically interaction and graphics) as a pathway into programming. It empowers its readers to do basic programming, prototyping, creating games and other highly interactive applications, all from scratch and without any prior programming knowledge.


304 pages, 10 Tables, black and white; 23 Line drawings, color; 95 Line drawings, black and white; 1

Medij Knjige     Paperback Book   (Knjiga z mehkimi platnicami in lepljenim hrbtom)
Izdano 27. junija 2024
ISBN13 9781032386133
Založniki Taylor & Francis Ltd
Strani 326
Dimenzije 255 × 176 × 22 mm   ·   652 g
Jezik Angleščina  

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