Evolutionary Game Design - Springerbriefs in Computer Science - Cameron Browne - Books - Springer London Ltd - 9781447121787 - September 15, 2011
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Evolutionary Game Design - Springerbriefs in Computer Science 2011 edition

Cameron Browne

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Evolutionary Game Design - Springerbriefs in Computer Science 2011 edition

This book describes the first successful automated board game design. New rule sets were derived via evolutionary methods, and self-play trials estimated interest to players. The result is a number of new games, one of which has been commercially published.


133 pages, 68 black & white illustrations, biography

Media Books     Paperback Book   (Book with soft cover and glued back)
Released September 15, 2011
ISBN13 9781447121787
Publishers Springer London Ltd
Pages 133
Dimensions 157 × 234 × 9 mm   ·   199 g
Language English