Emotion in Games: Theory and Praxis - Socio-Affective Computing -  - Knjige - Springer International Publishing AG - 9783319413143 - 18. novembra 2016
Če se naslovnica in naslov ne ujemata, je naslov pravilen

Emotion in Games: Theory and Praxis - Socio-Affective Computing 1st ed. 2016 edition

Cena
€ 143,49

Naročeno iz oddaljenega skladišča

Predvidena dobava 29. okt - 6. nov
Dodaj na svoj seznam želja iMusic

Not rated yet

Na voljo tudi kot:

This book brings together contributions from specialists in affective computing, game studies, game artificial intelligence, user experience research, sensor technology, multi-modal interfaces and psychology that will advance the state-of-the-art in player experience research;


353 pages, 9 black & white illustrations, 34 colour illustrations, 25 colour tables, biography

Medij Knjige     Hardcover Book   (Knjiga s trdim hrbtom in platnicami)
Izdano 18. novembra 2016
ISBN13 9783319413143
Založniki Springer International Publishing AG
Strani 338
Dimenzije 155 × 235 × 21 mm   ·   671 g
Jezik Francoščina  
Urednik Karpouzis, Kostas
Urednik Yannakakis, Georgios N.

Več od istega **izdajatelja**